http://sakimichan.deviantart.com/gallery/
http://sandara.deviantart.com/gallery/
http://apofiss.deviantart.com/gallery/
http://iya-chen.deviantart.com/gallery/
http://uriska.deviantart.com/gallery/
http://kerembeyit.deviantart.com/gall
http://phoenixlu.deviantart.com/gallery/
These are some artists on deviantart where i get some great interest from. SamikiChan at the top I have used a technique he uses with airbrushing to learn how to do proper rendering. I really like how these artists do their work and really enjoy viewing there work
Thursday, 23 February 2012
Tuesday, 21 February 2012
New Work for Armour Assignment
The final design for the armour im actually really proud of. I tihnk this is my most detailed work to date. Anatomically there are parts which I dont like. These being the face expressions and the left leg, but apart from these, the actual detail im proud of. If to re-visit I would basically edit the anatomy and re model it
Tuesday, 14 February 2012
Beginning Line Art/Silhouette for Armour Pose
Maybe some more work on proportions but i do think I can make this better via the rendering of the image.
Tuesday, 7 February 2012
Weapon Designs
I actually really like dthis brief we recieved as it's in my comfort zone. I decided to try the cel-shading art style to draw them as I think I can work with style better and its more convinient. I do think the weapons came out quite well and work to an extent and worked for the effect I was trying to get across. I did follow different themes for each weapon so as my teacher mentioned, I would like to edit these to make these all the same theme.
Following a more futuristic theme here, rendering looks good and I personally think it matches the theme as mentioned
The heavy weapon had a hell and sadistic theme to the colour and style. Again colours and render are appropiate and it does remind me of a trident that would in the Neverworld.
The theme of this was woodlands. I like the innovative design of this weapon and it suits the theme with colours and mechanical design.
I finally did a royal theme for the standard weapon. I really appreciate this weapon as the actual design is very fancy and again due to the colours and the patterns for the handle which are used, it looks attractive.
Wednesday, 1 February 2012
Car and Driver Work
Need to work a lot on these before handing them in for final portfolio. Especially the woman as she has hardly any work put in her and is lacking some of the limbs due to not drawing and colouring the right order.
The car I like and don't like. First half looks good and is shaded quite nicely but the back where the peacock feather spread is, needs work on, you can see where the shading is but it needs to be worked into a lot more to look better.
The woman looks good when it comes to the face and I think the realism works. Everything else, NEEDS work.
The car I like and don't like. First half looks good and is shaded quite nicely but the back where the peacock feather spread is, needs work on, you can see where the shading is but it needs to be worked into a lot more to look better.
The woman looks good when it comes to the face and I think the realism works. Everything else, NEEDS work.
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